Job Description
Technical Art Director
We are seeking a highly skilled Technical Art Director to join our Firesprite studio, working on a dark, story-driven 'Narrative Adventure' with genre defining goals.
The ideal candidate will bridge the gap between art and technology, ensuring the visual quality and performance of our games meet the highest standards.
You will work closely with production, artists, designers, and engineers to develop and implement processes and tools that improve our game development pipelines and deliver the creative vision of the team.
Key Responsibilities:
Collaborate with art directors, designers and engineers to define and implement the visual style and technical requirements of the game.
Build and maintain tools and pipelines that streamline the art production process and improve efficiency.
Troubleshoot and solve technical issues related to art production, ensuring smooth integration of assets into engine.
Identify industry trends and technologies and integrate to improve production pipelines and the visual quality of our game.
Find opportunities for future cycles where improvements should be made beyond the current project timeline.
Facilitate the creation and maintenance of documentation standards and practices for in-game technical art pipelines.
Develop a positive and upbeat team culture.
Support the production team to ensure a realistic project scope that can be met against team capacity.
Raise project risks with production and leadership teams, providing alternative solutions to reach resolution.
Requirements:
Experience as a Technical Art Director or similar role in the video game industry.
Strong understanding of game development pipelines, tools and processes.
Proficient in industry-standard software, Maya, Substance Designer, Houdini, etc.
Proficient in UE5 or similar engines and performance optimisations.
A good understanding of both art and programming.
A passion for games and game creation.
Knowledge of procedural content generation techniques.
Knowledge in shader development, visual effects and real-time rendering techniques.
3D maths and problem-solving skills.
Experience with scripting languages such as Python or C#.
Salary:
£60,000 - £80,000 per annum
Location:
Firesprite Studio, UK
Language:
English
Work Pattern:
Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we may consider those who have a preference for remote working in the UK.
💡 Quick Summary
Seeking a career-building opportunity? The 3D Art Director position is now open for candidates interested in the Architect / Interior Designer Jobs sector. This role in Liverpool offers a professional environment and growth potential.
Requirement Snapshot: Candidates should possess basic communication skills, a proactive attitude, and the ability to work in a team. Experience in Architect / Interior Designer Jobs is a plus.
