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Lead Character Artist | Remote

Location: Fort Lauderdale, Florida

Category: Painter Jobs

Job highlights

Identified by Google from the original job post

Qualifications

With a minimum of 7 years of experience in character art, the ideal candidate will possess a deep understanding of various art styles and the ability to adapt to and innovate within them

This role requires a combination of artistic excellence, leadership skills, and a passion for video games

A minimum of 7 years of professional experience in character art for video games, with at least 2 years in a leadership role

Senior level artists who are ready to move into a lead role will also be considered

A strong portfolio showcasing a wide variety of art styles, exceptional character design, and modeling skills

Expertise in industry-standard tools and software such as ZBrush, Maya, 3ds Max, Substance Painter, and Photoshop

Proficiency in both high and low poly modeling, texturing, and shading

Excellent understanding of anatomy, proportion, weight, and volume as they relate to character modeling and animation

Strong leadership, communication, and collaborative skills

Ability to work effectively in a remote environment

A genuine passion for video games and an understanding of game design principles

Benefits

Competitive salary and comprehensive benefits package

Work remotely from anywhere, offering flexibility and a better work-life balance

Join a collaborative, inclusive, and creative team environment

Opportunities for professional growth and development in a supportive setting

Responsibilities

The Lead Character Artist will be at the heart of character development at Ghostpunch Games, bringing to life a diverse range of characters that are pivotal to our games' narratives and worlds

Lead and mentor a team of talented character artists, fostering a creative and productive environment

Collaborate closely with the art director and design teams to conceptualize and create compelling characters that fit within the game's universe and enhance the player's experience

Develop detailed character designs, models, and textures with a focus on versatility across a wide range of art styles

Oversee the character creation pipeline from concept to final model, ensuring a high standard of quality and consistency

Drive the innovation and implementation of new techniques and technologies in character art

Manage timelines and project milestones, ensuring the team meets production deadlines

Job description

Overview:

The Lead Character Artist will be at the heart of character development at Ghostpunch Games, bringing to life a diverse range of characters that are pivotal to our games' narratives and worlds. With a minimum of 7 years of experience in character art, the ideal candidate will possess a deep understanding of various art styles and the ability to adapt to and innovate within them. This role requires a combination of artistic excellence, leadership skills, and a passion for video games.

Key Responsibilities:

- Lead and mentor a team of talented character artists, fostering a creative and productive environment.

- Collaborate closely with the art director and design teams to conceptualize and create compelling characters that fit within the game's universe and enhance the player's experience.

- Develop detailed character designs, models, and textures with a focus on versatility across a wide range of art styles.

- Oversee the character creation pipeline from concept to final model, ensuring a high standard of quality and consistency.

- Drive the innovation and implementation of new techniques and technologies in character art.

- Manage timelines and project milestones, ensuring the team meets production deadlines.

Qualifications:

- A minimum of 7 years of professional experience in character art for video games, with at least 2 years in a leadership role. Senior level artists who are ready to move into a lead role will also be considered.

- A strong portfolio showcasing a wide variety of art styles, exceptional character design, and modeling skills.

- Expertise in industry-standard tools and software such as ZBrush, Maya, 3ds Max, Substance Painter, and Photoshop.

- Proficiency in both high and low poly modeling, texturing, and shading.

- Excellent understanding of anatomy, proportion, weight, and volume as they relate to character modeling and animation.

- Strong leadership, communication, and collaborative skills.

- Ability to work effectively in a remote environment.

- A genuine passion for video games and an understanding of game design principles.

Benefits:

- Competitive salary and comprehensive benefits package.

- Work remotely from anywhere, offering flexibility and a better work-life balance.

- Join a collaborative, inclusive, and creative team environment.

- Opportunities for professional growth and development in a supportive setting.

At Ghostpunch Games, we value diversity and encourage applicants from all backgrounds to apply. We are committed to creating an inclusive environment where everyone can thrive and contribute to our shared success.

Employment Type: FULL_TIME

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