Description
Role & responsibilities:
Conceptualize, implement, and maintain gameplay systems that achieve a fulfilling flow state, addictive game loops, and a risk/reward balance
Developing the storyline, character back-stories, and dialogue, through scripts and storyboards, including any relevant research
Create and maintain comprehensive documentation (such as design outlines, diagrams, and visual mockups) that details the triggers, interactions, and subsequent events of specific features or aspects of gameplay
Work closely with User Experience (UX) and User Interface (UI) Designers to optimize the player interface
Building levels and environments
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