Job Description
ABOUT MEANING MACHINE
Meaning Machine is an experimental game and technology studio based in Bristol, UK. We exist to explore the creative possibilities unlocked by generative AI, with an emphasis on AI characters.
This involves building our own AI technology and tooling; working with studios to bring our capability to their projects; as well as developing our own games to set new creative benchmarks.
We actively champion AI as a tool for creativity – and wage war on the ‘Tech Bro’. For us, AI represents a chance for creatives to express themselves in bold new ways - not as a way to cut costs and teams.
We live this philosophy through our own projects. Our game Dead Meat, for example, was voted “People’s Choice” at Develop: Brighton, and has been dubbed the “future of gaming” by numerous influencers and journalists.
Join us on this mission - and help define the future of video games!
PACKAGE
• Salary: £40-70k (subject to experience)
• 25 days holiday per annum (plus bank/public holidays)
• Full-time remote role (with approx. 1 week per 6 weeks in person in London or Bristol)
• Reporting directly to CTO
RESPONSIBILITIES
• Rapidly build UI/UX and gameplay prototypes, in both Unity and Unreal, in both 2D and 3D, targeting PC, mobile, and potentially console
• Create Unity and Unreal plugins that make it easy for other game devs and studios to integrate our backend systems (APIs) into their games
• Develop and productionise our APIs and web backend stack, assisting other developers to make use of them
• Write Unit Tests, Functional Tests, and Integration Tests to ensure functionality works as expected and continues to do so
• Analyse design and technical plans to foresee risk, and evaluate and propose solutions
• See things from a business perspective as well as creative, technical perspective
REQUIREMENTS
• Multiple years’ experience developing games in various stages of development lifecycle at a senior level
• Proficient level C# and C++ skills and Unity + UE4/5 experience
• Experience architecting and implementing gameplay mechanics and loops, game UI and UX
• An eye for visual design (so prototypes look ‘good enough’ first time around)
• Experience creating production-level / customer-ready Unity and Unreal plugins
• Experience with Unity and Unreal engine development build distribution, e.g. TestFlight
• Python backend web stack experience
• Proficiency talking about game design, and knowledge of the game landscape
• Self-motivated, strong work ethic, and able to work independently
• Great communication skills; desire to help others to succeed as a team
NICE TO HAVES
• FastAPI experience
• Console development / devkit experience (PS4/5, Xbox S/X, Switch)
• Web app development familiarity (e.g. using React)
• Product lifecycle experience (e.g. SaaS)
• Experimented with LLMs / AI NPCs / ML pipelines
• Experience with MetaHumans, NVIDIA ACE, LangChain
WHY APPLY
• A chance to help define the future of video games
• A leading role in a growing start-up, in an exciting new field!
• A culture that with creativity as the north star
• A company that takes equal opportunities seriously
• A flexible work schedule with core hours between 10:00 – 16:00
💡 Quick Summary
Seeking a career-building opportunity? The SENIOR GAME TECH ENGINEER position is now open for candidates interested in the IT Engineer & Developer Jobs sector. This role in London offers a professional environment and growth potential.
Requirement Snapshot: Candidates should possess basic communication skills, a proactive attitude, and the ability to work in a team. Experience in IT Engineer & Developer Jobs is a plus.
