Job Description
Responsibilities:
• Collaborate with designers and developers to translate UX requirements into real-time 3D assets
• Build and optimize shaders, lighting setups, and VFX suitable for VR
• Ensure high performance across devices (Meta Quest, HTC Vive, etc.)
• Implement visual polish and environmental storytelling to enhance realism
• Develop tools and pipelines for asset integration with Unity
• Work closely with the Unity Developer to support interaction design
Requirements:
• Proficiency with Unity3D and asset pipelines
• Strong 3D modeling/texturing skills (Maya, Blender, Substance)
• Experience with VR projects (Oculus, SteamVR, OpenXR)
• Understanding of performance constraints in real-time VR environments
• Ability to create clean and modular shaders
Job Type: Full-time
Pay: Up to ₹1,200,000.00 per year
Benefits:
• Flexible schedule
• Health insurance
• Paid time off
• Provident Fund
• Work from home
Schedule:
• Monday to Friday
Supplemental Pay:
• Performance bonus
Experience:
• Unity: 2 years (Preferred)
• Virtual Reality Solution Creation: 2 years (Preferred)
Work Location: Remote
Application Deadline: 26/08/2026
Expected Start Date: 01/09/2026
💡 Quick Summary
Seeking a career-building opportunity? The Technical Artist – Virtual Reality position is now open for candidates interested in the Work from home Jobs sector. This role in India offers a professional environment and growth potential.
Requirement Snapshot: Candidates should possess basic communication skills, a proactive attitude, and the ability to work in a team. Experience in Work from home Jobs is a plus.
