Description
Responsibilities
• Utilizing Unreal Engine’s full tool set to achieve photorealism for virtual production, film and XR
• Composing and integrating volucaps into interactive XR experiences
• Proactively enhance our CG pipeline and workflows
• Problem solve and determine out-of-the-box solutions for complex technical requirements
• Set up and explore new VR and AR devices and applications
• Guide team members with lesser experience
• Communicate and work with other facilities
Requirements
• 3+ years of proven work experience in developing real-time 3D applications in Unreal Engine
• Excellent knowledge of texturing, shading, lighting and used to deal with complex CG pipelines
• Fantastic eye for details and realism and great interest in high-quality visualizations
• Proficiency in real-time virtual production integration
• Expert plug-in writing skills and solid understanding of C/C++ in an UE4 environment
• High self-motivation and proven ability to self-manage and meet deadlines
• Highly proficient in spoken and written German or English
Bonus Points
• Experience with digital humans and virtual character creation
• Experience in Houdini, Maya, 3ds Max, Cinema 4D, Nuke, After Effects
• Experience in Unity