Software Engineer

💰 $8,960 - $14,336 (Est.) 📍 Oak City 🕐 4 days ago

Job Description

Qualifications
We’re looking for someone who has a demonstrated history of solving technical problems and is motivated to tackle the hardest problems in building a full end-to-end AI stack. An entrepreneurial approach and ability to take initiative and move fast are essential
Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to C, C++, or Python
OR equivalent experience
1+ years’ practical experience working on high performance applications and performance debug and optimization on CPU's/GPU's
Ability to meet Microsoft, customer and/or government security screening requirements are required for this role
Microsoft Cloud Background Check:This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter
Benefits
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $+8,300 - $1+3,200 per year
There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year
Certain roles may be eligible for benefits and other compensation
Responsibilities
As a Software Engineer II on the team, you will have the opportunity to work on multiple levels of the AI software stack, including the fundamental abstractions, programming models, compilers, runtimes, libraries and APIs to enable large scale training and inferencing of models
You will benchmark OpenAI and other Large Language Models (LLMs) for performance on GPUs and Microsoft HW, debug and optimize performance, monitor performance and enable these models to be deployed in the shortest amount of time and the least amount of HW possible helping achieve Microsoft Azure's capex goals
This is a hands-on technical role requiring software design and development skills
As a Software Engineer II on the team the common tasks of the job would include, but not be limited to:
Contribute to improving end-to-end inference performance of OpenAI and other state of the art LLMs
Measure, benchmark performance on Nvidia/AMD GPU's and first party Microsoft silicon
Optimize and monitor performance of LLMs and build SW tooling to enable insights into performance opportunities ranging from the model level to the systems and silicon level, help reduce the footprint of the computing fleet and achieve Azure AI capex goals
Enable fast time to market of LLMs/models and their deployments at scale by building SW tools that afford velocity in porting models on new Nvidia, AMD GPUs and Maia silicon
Design, implement, and test functions or components for our AI/DNN/LLM frameworks and tools
Speeding up/reducing complexity of key components/pipelines to improve performance and/or efficiency of our systems
Communicate and collaborate with our partners both internal and external
Embody our Culture and Values
Job description
The Artificial Intelligence (AI) Frameworks team at Microsoft develops AI software that enables running AI models everywhere, from world’s fastest AI supercomputers, to servers, desktops, mobile phones, IoT devices and internet browsers. We collaborate with our hardware teams and partners, both internal and external, and operate at the intersection of AI algorithmic innovation, purpose-built AI hardware, systems, and software. We are a team of highly capable and motivated people that pride themselves on a collaborative and inclusive culture. 

We own inference performance of OpenAI and other state of the art Large Language Models (LLMs) and work directly with OpenAI on the models hosted on the Azure OpenAI service serving some of the largest workloads on the planet with trillions of inferences per day in major Microsoft products, including Office, Windows, Bing, SQL Server, and Dynamics.

As a Software Engineer II on the team, you will have the opportunity to work on multiple levels of the AI software stack, including the fundamental abstractions, programming models, compilers, runtimes, libraries and APIs to enable large scale training and inferencing of models. You will benchmark OpenAI and other Large Language Models (LLMs) for performance on GPUs and Microsoft HW, debug and optimize performance, monitor performance and enable these models to be deployed in the shortest amount of time and the least amount of HW possible helping achieve Microsoft Azure's capex goals.

   

This is a hands-on technical role requiring software design and development skills. We’re looking for someone who has a demonstrated history of solving technical problems and is motivated to tackle the hardest problems in building a full end-to-end AI stack. An entrepreneurial approach and ability to take initiative and move fast are essential.



Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.



By applying to this position, location is flexible and remote work is possible.

Relocation assistance is unavailable for this role.

Responsibilities

As a Software Engineer II on the team the common tasks of the job would include, but not be limited to:
• Contribute to improving end-to-end inference performance of OpenAI and other state of the art LLMs
• Measure, benchmark performance on Nvidia/AMD GPU's and first party Microsoft silicon
• Optimize and monitor performance of LLMs and build SW tooling to enable insights into performance opportunities ranging from the model level to the systems and silicon level, help reduce the footprint of the computing fleet and achieve Azure AI capex goals
• Enable fast time to market of LLMs/models and their deployments at scale by building SW tools that afford velocity in porting models on new Nvidia, AMD GPUs and Maia silicon
• Design, implement, and test functions or components for our AI/DNN/LLM frameworks and tools
• Speeding up/reducing complexity of key components/pipelines to improve performance and/or efficiency of our systems
• Communicate and collaborate with our partners both internal and external
• Embody our Culture and Values

Qualifications

Required Qualifications
• Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to C, C++, or Python
• OR equivalent experience.
• 1+ years’ practical experience working on high performance applications and performance debug and optimization on CPU's/GPU's.

Other Requirements
• Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include, but are not limited to the following specialized security screenings:
• Microsoft Cloud Background Check:This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.

Preferred Qualifications
• Technical background and solid foundation in software engineering principles, computer architecture, GPU architecture, HW neural net acceleration.
• Experience in end-to-end performance analysis and optimization of state of the art LLMs, including proficiency using GPU profiling tools.
• Experience in DNN/LLM inference and experience in one or more DL frameworks such as PyTorch, Tensorflow, or ONNX Runtime and familiarity with CUDA, ROCm, Triton.
• Cross-team collaboration skills and the desire to collaborate in a team of researchers and developers.

Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $+8,300 - $1+3,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft will accept applications and processes offers for these roles on an ongoing basis.

#aiplatform #opensource #SWE24 #SHPE24MSFT

Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, *** (including pregnancy), ****** orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

💡 Quick Summary

Seeking a career-building opportunity? The Software Engineer position is now open for candidates interested in the IT Engineer & Developer Jobs sector. This role in Oak City offers a professional environment and growth potential.

Requirement Snapshot: Candidates should possess basic communication skills, a proactive attitude, and the ability to work in a team. Experience in IT Engineer & Developer Jobs is a plus.

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Job Details

Company Name: Microsoft

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The expected salary for Software Engineer in Oak City is $8,960 - $14,336 (Est.) per month. Actual compensation may vary based on experience and negotiation.
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Basic communication skills, a proactive attitude, and the ability to work in a team are required for Software Engineer. Previous experience in IT Engineer & Developer Jobs is a plus. Freshers may also apply depending on the employer's requirements.
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